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Changes and future updates


The previous version caused a lot of headaches with bugs in the quest system, so I decided to renew the game in a simpler way to insert content (maps, enemies, unlockables etc).

- Now, Miho has a voice >w<!
- New interface
- Screen transitions and fancy buttons
- New enemie (slime)
- Many corrections and recoding

This changes and updates took me a lot of time, but now i can do it more fast and with quality, yay (づ◕‿‿◕)づ !
Feedback is appreciated, but remember, the game still a baby and need to grow up, so don't judge as a AAA plz ԅ(≖‿≖ԅ)

Thank you for your support >w<!

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Comments

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(+1)(-5)

-The VAs probably about as good as you can get, though they are a bit repetitive. You don't need a line on every action, and being able to toggle them off would be appreciated.
-Enemies take to long to kill, aren't remotely a threat or obstacle, and don't offer much in rewards.
-Coins have an annoyingly long period where they can't be collected
-please don't put emotes in the changelogs.
-Movement feels a bit better than previous version, especially the walljump. Combat is still way too basic.
-not being able to change levels with arrow keys sucks.
-UI feels a lot more like a phone game.